Theater Games
Who said that theatrical play is only for children?
And adults who want to freely express their thoughts, feelings, and concerns?
Theatrical play helps you explore invisible aspects of yourself without the fear of being judged by others. The goal of theatrical play is not to “teach roles.” Our aim is for each person to express situations and roles in their own way, through their own perspective, effortlessly and subjectively.
THEY SHOULD BE AT THE CENTER OF THE THEATER GAME
- Physical Expression
- Improvisation
- Exploitation of Chance
- Spontaneity
EXAMPLES OF ADULT THEATER GAMES
1. Agree – Disagree
Objective: To serve as a first approach for members to “break the ice.”
Procedure: The animator writes the words-categories “AGREE,” “PARTIALLY AGREE,” “DISAGREE” on signs and hangs them on the walls of the room. Then, the animator makes a statement such as: “Education can change the world.”
Each participant moves to the label that suits their point of view, and then each group formed discusses and presents the reasons that led them to this opinion.
2. Names Game
Objective: To help each other learn the names of the team members.
Procedure: The participants sit in a circle. The first person starts by saying their name. The second repeats the name of the first person and then says their own. The third person repeats the names of the first and second persons and then says their own. This process continues. The last person in the circle repeats the names of all the people in the group.
3. Find Common Grounds
Objective: To serve as an activity to bring members closer together.
Procedure: Everyone is given a list of five questions, with which they must find something in common with those around them. For example:
- “Find someone who studied in the same city as you”
- “Find someone who has the same computer as yours”
- “Find someone who has environmental concerns and is involved in environmental education”
- “Find someone who is very interested in the subject being taught.”
Whoever finds the most common elements presents them and wins.
4. Three Important Events – Stations
Objective: Identification. Announcement in plenary of the elements that everyone wants to project about themselves.
Procedure: Groups of three people are formed, and each in turn tells the other two people about three important events that they consider milestones in their professional or personal life and would like others to know about them. Then, one by one, the three-member group presents the others in a circle to all the trainees. The presentation is brief with a few remarks, without intervention from the mentioned individuals.
5. Proverbs, Expressions That Describe You
Objective: To make a deeper acquaintance and encourage interaction within the group.
Procedure: While the group facilitator is handing out papers and pencils, participants are asked to think about their personal or professional lives. Then each member of the group writes down two well-known sayings, proverbs, or a few lines of poetry that seem appropriate to describe their personal life or professional career. For example, the verse: “It’s worth being a friend for a dream, even if it is the fire to burn you” (P. Neruda) might describe a participant who is a visionary, while “Do not do to others what you would not want them to do to you” might reflect the personal philosophy of another team member. Following this, a reading-presentation of the writings and a discussion depending on the time available.
6. Playing with a Ball
Objective: To facilitate communication within the group and to start the acquaintance process.
Procedure: The trainees are seated in a circle. The first person throws the ball to someone opposite while saying their own name. The person who catches it throws it to someone else in front of them, saying their own name. They continue like this, and after the circle is completed, they repeat the process for the second time, but they must remember the names of the people opposite and say to whom they are throwing the ball.
7. Truth or Lie
Objective: To arouse interest for better acquaintance and to serve as a form of getting to know each other.
Procedure: Each participant reports three facts about themselves, two truths and one lie. The others have to guess the lie, each asking two clarifying questions.
8. Guess Who It Is
Objective: To serve as an acquaintance through everyone’s preferences.
Procedure: Each participant writes answers to questions such as “What is your favorite food, hobby, color, and TV show?” on paper. They sign with their name without anyone else seeing it. The facilitator then reads the answers to the whole group, and members try to guess who the answers belong to. Whoever has the most correct guesses wins.
9. Self-Organization of a Team with Some Criteria
Objective: To identify common features and create a positive atmosphere.
Procedure: The trainees are randomly divided into groups of 4 or 5 members. The facilitator gives simple instructions such as “organize in 30 seconds according to a criterion of your choice.” It is not further clarified, even if requested. At the end of 30 seconds, the facilitator asks each group to explain how it was organized (by height, shoe size, age, phone number, etc.). The next task is to organize the team in two ways, each time explaining the methods chosen for organizing their team.
10. Siblings
Objective: To serve as familiarity and connection through shared experiences.
Procedure: At the beginning, the facilitator asks the group to split into four corners of the room according to the following criteria: If everyone was:
- The oldest child in the family
- The youngest in the family
- The middle child
- The only child in the family.
As participants find their respective groups, they are asked to recall what they liked or disliked about their position. For example, the oldest child might have taken care of the younger ones, or the youngest might have worn the older ones’ hand-me-down clothes. In hindsight, would they prefer a different position? Each group has a few minutes to discuss these and other questions. Then a representative from each group will speak and convey the common views.
11. Broken Phone
Objective: To serve as an acquaintance of the team members.
Procedure: A broken phone game where one person secretly whispers a sentence to the next, such as a view of the lesson or seminar that is about to start. In the difficult times we are going through, since when does a person need action and creation in order to dream, hope, and survive emotionally and mentally? The best way to ignite this spark is to “play,” “interact,” and “experience” within a group of people who feel and act.
At a time when communication, learning, and even love are being digitized, we continue to believe in humanity and interpersonal relationships.
The animator-theatrologist gives the group the following phrase:
“Man is free only when he plays.”
Seeking the joy and dedication of the child hidden within us in the safe space of a circle, security, and trust. By combining various methods and techniques such as meditation, theatrical play, physical expression, documentary theater, dance, performing arts, the process of representation, etc., we aim to release negative emotions and beliefs. By illuminating our inner paths, we lead to a world full of love where we all function as partners and not as competing beings in an impersonal society. In this circle, everyone can refer to negative experiences and feelings, talk about their own experiences that trap them as human beings and make them “not free.” In this way, the whole group learns to share, to listen, and to try to put themselves in the other person’s shoes.
Creative Adult Writing
Types of Creative Writing
- Theatrical Speech
- Fairy Tale
- Prose
- Poetry
The term “creative writing” is a translation of the Anglo-Saxon term “creative writing.” It involves the expression of what is deeper inside us and which we want to escape from our personal experience to become the experience of the reader.
Creative writing is synonymous with invention and fiction. It is often referred to as fantasy writing, where the creator creates events, scenes, and characters, and even an entire world.
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